2024, Number 3
Implementation of gamification in dermatology learning for students at the Medical Simulation Center of Universidad Anáhuac Querétaro
Arana-Martínez E, Negrete-García LJ, Hernández-Huitrón JE, Nara-Guadarrama DJ, Chaparro-Obregón MF
Language: Spanish
References: 6
Page: 127-131
PDF size: 269.02 Kb.
ABSTRACT
Introduction: gamification is a technique that uses game mechanics to enhance the learning experience. The proposed activities allow the application of this technique in the dermatology subject within the simulation area. Material and methods: four gamification activities on dermatology topics were designed by intern doctors at a simulation center for seventh-semester students. Satisfaction was evaluated through a survey at the end of the four sessions. Results: the activities were implemented in four different teams of seven to nine students per month (a total of 31 students during the semester). Through a survey, the majority of the students expressed that the sessions helped them to better understand the concepts of the subject, fostered motivation to participate due to gamification, and promoted a collaborative and team-oriented environment. Additionally, they shared that the sessions were easy to follow, well-organized, and recommended the use of gamification in future dermatology sessions. Conclusions: gamification within the context of dermatology was successfully implemented. The activities were recognized as a useful strategy that reinforces concepts, improves pattern recognition, fosters teamwork, and motivates students to actively participate in their education.REFERENCES