2026, Number 1
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Invest Med ISSSTE 2026; 1 (1)
Gamification in medical education: a review of its impact on clinical competencies
Mancilla-Animas NM, Lugo-Jurado HA, Salgado-Martínez JA, Martínez-Matías Á
Language: Spanish
References: 25
Page: 49-51
PDF size: 241.65 Kb.
ABSTRACT
Introduction: gamification in medical education emerges as a need to improve student learning, motivation, and engagement.
Objective: to analyze the impact of gamification on the development of clinical competencies in medical students and residents between 2020 and 2025.
Material and methods: a systematic review was carried in PubMed and BMC following PRISMA guidelines, including observational studies with gamified interventions aimed at medical students and residents.
Results: six observational studies and nine systematic reviews/meta-analyses were included. Gamification improved skills in clinical reasoning, technical performance, communication, and self-regulation.
Conclusions: gamification represents an effective tool for strengthening clinical competencies and motivation, despite challenges in terms of methodological problems and curricular integration.
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