2026, Number 1
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Invest ISSSTE 2026; 1 (1)
Gamification in Medical Education: a systematic review of its impact on clinical competencies (2020-2025)
Mancilla-Animas NM, Lugo-Jurado HA, Salgado-Martínez JA, Martínez-Matías Á
Language: Spanish
References: 25
Page: 46-48
PDF size: 223.26 Kb.
ABSTRACT
Introduction: gamification in medical education emerges as a
need to improve student learning, motivation, and engagement.
Objective: to analyze the impact of gamification on the
development of clinical competencies in medical students and
residents between 2020 and 2025.
Material and methods: a
systematic review was carried in PubMed and BMC following
PRISMA guidelines, including observational studies with gamified
interventions aimed at medical students and residents.
Results:
six observational studies and nine systematic reviews/metaanalyses
were included. Gamification improved skills in clinical
reasoning, technical performance, communication, and selfregulation.
Conclusions: gamification represents an effective tool
for strengthening clinical competencies and motivation, despite
challenges in terms of methodological problems and curricular
integration.
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